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Video Games

This tag is associated with 2 posts

FCJ-171 Expectations denied: Fan and industry conflict around the localisation of the Japanese video game Yakuza 3

Craig Norris University of Tasmania Introduction As various scholars (Jenkins, 2006a; Ito, 2007; Gray, 2010) have shown, fans can derive creative and emotional pleasure out of the ‘world building’ occurring in complex media franchises like Pirates of the Caribbean (Jenkins, 2007), and Star Wars (Brooker, 2002). Media industries are also increasingly valuing the contributions fans are making to these large media franchises. As Joshua Green and Henry Jenkins (2009: 213) have pointed out, ‘fans have been redefined as the drivers of wealth production within the new digital economy: their engagement and participation is actively being pursued.’ As this research has shown, although audiences engage deeply and passionately with these large fictional worlds there is a growing expectation among fans that they will have some freedom to use and access this content in a way which best suits them. Within this context, online fan cultures have provided researchers with a ‘consistently […]

FCJ-170 Challenging Hate Speech With Facebook Flarf: The Role of User Practices in Regulating Hate Speech on Facebook

Benjamin Abraham University of Western Sydney Introduction A recent spate of high profile cases of online abuse has raised awareness of the amount, volume and regularity of abuse and hate speech that women and minorities routinely attract online. These range from the responses garnered by Anita Sarkeesian’s (2012; 2014) video series ‘Tropes vs. Women in Video Games,’ which included photoshopped images of Sarkeesian made to appear bruised and brutalised, (Lewis, 2012) to the abuse directed at the activist Caroline Criado-Perez following her campaign to have a woman represented on a UK banknote (Guardian Staff, 2014), to the countless instances of more pernicious ‘Everyday Sexism’ documented by the activist group of the same name. As a result of these and a host of similar recent events, it has become increasingly apparent that online abuse and instances of hate speech directed at women, people of colour, transgender individuals and other minorities is […]